Game Idea Samples

“Rally the World”
Driving Action
A futuristic rally race across different tracks around the world. The backdrop of the race is a post global disaster landscape. The player is the driver, up against other AI and on-line multiplayer. The game follows the basic rally racing concepts. The external landscapes depict the altered world as well as futuristic billboards. The content is delivered in passive external surroundings as well as some of the objectives, (fuel cell technology upgrades) also depending on the villages they travel or pit in (Citizens will drop flyers, HAM radio broadcasts would be optional content the player can choose to listen to or not). Additional objectives and achievements impact the world as the driver carries goods to check-points before opponents.

“Lila”
RPG Neo-Gothic Noir

Young girl lost in a foreign city meets an assortment of eclectic characters who help her evade the mysterious people chasing her. Along her journey, we learn that Lila may not be any ordinary schoolgirl.

When we first meet 14-year-old Lila she’s lost in the Tokyo subway. Some very nasty men and women seem to want Lila, dead or alive. Alone and disoriented, the young girl is befriended along the way by some very unusual people. Each one has a skill to teach her. Slight of hand and magic tricks seem like a fun diversion at first, but, as her journey continues, Lila will be relieved she paid such close attention to the mute old magic man. She learns how to read people’s actions, and moods from a woman claiming to read people’s futures. Other people teach Lila valuable abilities to combat her pursuers and investigate who she is and why they’re after her.

“Aftermath”
RPG Multiplayer – Science Fiction

It’s a squalid, decaying chain of worlds left to the humans and the hybrids in the year 2142. The Salvage craft Ulysses travels from one interstellar battlefield to the other collecting the detritus of war. Of especially high value on the world markets is Souk, a rare and highly unique bacteria formed when the laser artillery charges and melds heavy elements such as metals. The conditions are not always right for such a microbe, but their rarity isn’t their only value. Souk has a narcotic effect, rumours say, which allow the user to see across the stars.

When the craft tracks a remote site and lands on the Jebel Husb they discover the battle may have ended, but the aftermath has taken the form of a Concentration Prison camp. The heavily armed, tyrannical horde is too formidable for the Ulysses’ small crew of bickering internationals to take head on. With strategy and clever guerrilla warfare, the crew of the Ulysses can free the prisoners, gain the payload of Souk and map the universe.